Galdr: Forgotten Songs
Project Details
CategoryGame
Duration7 weeks
LanguagesC#
EngineUnity

This project was a 7-week project in Unity. My role was being the systems programmer on this project, responsible for implementing the inventory system and the save system
Inventory: Add Item
Adds an item to the player's inventory, stacking when possible and saving the inventory state. I save items as IDs to easily serialize / deserialize items, and to also reduce the memory footprint.
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Save System: IO
I serialize the data to JSON and then compress it using GZip which reduces the memory footprint on disk and then I save it to disk.
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