GALDR: FORGOTTEN SONGS

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This project was a 7-week project in Unity. My role was being the systems programmer on this project, responsible for implementing the inventory system and the save system
CategoryGame
RoleSystems Programmer
Team Size15 People
Duration7 weeks
EngineUnity
LanguagesC#
Custom Editor for Inventory Database
I made my own editor using UI Toolkit to help designers adding new entries to the game. Whenever an item is added or reordered, the ID will change based on the position it is in the list.

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Save System: IO
A custom save system that is modular and easily customizable to suit their needs